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Reply-To: "Kevin Aylward"
From: "Kevin Aylward"
References: <firstname.lastname@example.org> <email@example.com> <firstname.lastname@example.org>
Subject: Re: Career in computer science
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Date: Wed, 30 Oct 2002 08:18:52 -0000
NNTP-Posting-Date: Wed, 30 Oct 2002 08:18:58 GMT
"john jardine" wrote in message
> email@example.com (The little lost angel) wrote in
> > On 28 Oct 2002 07:29:58 -0800, firstname.lastname@example.org (john
> > jardine) wrote:
> > >Anyway ... Where's the "science" in 'computer science'?. Why not
> > >'computer technology' or just 'computers'?. ;-)
> > I think the science part refers to the computational theories and
> > stuff no? The kind of things that normally programmers don't bother
> > with, like the theoretical upper bound and lower bound of whatever
> > algorithm they happen to be using.
> I think you're spot on there, LLA. They are stuffing their courses
> full of this useless rubbish because it offers pretentions in the
> direction of the computing subject being possibly regarded as a
> 'science' by their 'real' scientific colleagues. There's no actual
> 'science' in the subject (natural laws of computing etc) so they are
> looking to mathematics to provide some kind of veneer or hallmark of
> respectibility (obfuscation). To this end they will grab and
> incorporate any old rubbish maths that look like it may have a
> computing aspect. Never mind the quality, feel the width.
> Computing consists of hardware and software.
> The hardware has already been done by the electronics engineers so
> they don't teach it. The software is done by programmers. Programming
> is an artform and not a science so they can't teach that either.
I don't agree that programming is an art form at all. The modern sense
of the word "engineering" is about using, mainly, known science
principles and applying them. For the most part programming is that, so
computer engineering seems a better description to me. Art is usually
associate with new creations, and whilst I agree that both hardware and
software have elements of creation, for the most part, its the same
shit, different day sort of thing in reality.
You can certainly teach programming. Again, for the *most* part, its all
pretty routine stuff with 99% of it the same as the last project. Define
inputs output and processing. set up data structures....break the
problem down etc... and start typing.
> What the hell are they actually teaching! ;-)
> In the past 60 years only two things have come from the computer
> 'science' world that I would regard as specifically clever and worthy
> of teaching.
> The first is the idea of neural nets.
I was not aware that idea came from computer science. My understanding
that neural nets have been around for many millions of years:-)
SuperSpice, a very affordable Mixed-Mode
Windows Simulator with Schematic Capture,
Waveform Display, FFT's and Filter Design.
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