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Reply-To: "Kevin Aylward"
From: "Kevin Aylward"
References: <email@example.com> <firstname.lastname@example.org> <email@example.com> <firstname.lastname@example.org> <2%5w9.692$Xg.email@example.com> <firstname.lastname@example.org>
Subject: Re: Career in computer science
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Date: Thu, 31 Oct 2002 16:47:23 -0000
NNTP-Posting-Date: Thu, 31 Oct 2002 16:47:23 GMT
"The little lost angel" wrote in
> On Thu, 31 Oct 2002 08:39:19 -0000, "Kevin Aylward"
> >Don't be daft. We can't all solve differential equations either.
> >>I could write SuperSpice too! :D
> Only if everybody could solve differential equations :P
> >The basic flaw in these arguments are that it can be *equally* well
> >applied to physics and mathematics, in which case any distinction
> >between science and art is obliterated.
> >I agree the distinction between science and art is a loose one, and
> >maybe one that does not in reality exist. However, if one makes the
> >assumption that there is one, then computer "science" (engineering)
> >essentially, rule based like any other science and engineering
> >discipline. The rules for art are much more fluid.
> I suppose at a low level, everything can be a science. Even
> Art. I've listened to different musicians and have noted differences
> for the same piece. The lesser one, my music tutor points out is just
> a technician who has reduced the art into a replicable science, the
> greater is an artist whose art vary and adapt to mood and times.
However, I am not impressed by BB King just because he plays one long
note, with every expression imaginable, and sweats profusely to boot.
95% of being a good player,is still being a very good technician. The 3
chord dudes claim otherwise simple because they can't really cut the
> At the highest level, mathematics, physics can also be an art
> form. Not everybody could see the relations between the numbers and
> theories and produce a clean representation. Similarly, while most
> programmers can cook up a program to take inputs and spit out answers,
> it takes a conscientious artist to create a program with aesthetic
> appeal, user friendliness, distinctive code style, elegance and
Well, the last ones, distinctive code style, elegance and efficiency are
pretty much irrelevant, in fact efficient code is usually dreadful in
understandability as it is in time to market. Memory and speed is cheap
such that the techniques of the early 80's are more trouble then they
are worth. It fact, its what resulted in the Y2K problem. Good
engineering code is pedestrian, plain and unimaginative, but gets the
job done, and that is easy to modify.
SuperSpice, a very affordable Mixed-Mode
Windows Simulator with Schematic Capture,
Waveform Display, FFT's and Filter Design.
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