Reply-To: "Kevin Aylward"
From: "Kevin Aylward"
References: <3DC282F0.email@example.com> <3DC2E327.firstname.lastname@example.org> <3DC3B8B8.email@example.com> <3DC3EFA5.firstname.lastname@example.org> <3DC517EB.email@example.com>
Subject: Re: zero-power toggle circuit; was, how to master electronics
X-Newsreader: Microsoft Outlook Express 6.00.2800.1106
X-Inktomi-Trace: public1-pete2-5-cust19.pete.broadband.ntl.com 1036330873 11967 18.104.22.168 (3 Nov 2002 13:41:13 GMT)
Date: Sun, 3 Nov 2002 13:41:10 -0000
NNTP-Posting-Date: Sun, 03 Nov 2002 13:41:13 GMT
"Wafer" wrote in message
> Kevin Aylward wrote:
> > "Winfield Hill" wrote in message
> > news:firstname.lastname@example.org...
> >>Kevin Aylward wrote...
> >>>Wafer wrote ...
> >>>>For instance, if I ask you to come up with a simple circuit that
> >>>>would toggle power to a load on and off with each press of a
> >>>>momentary switch, but draw no current in the off state, what
> >>>>would you do? I would bet that your circuit would be nothing
> >>>>like mine.
> >>>It would be simple, using standard techniques that are known to
> >>>work. There is no point reinventing the wheel. In this case a
> >>>cmos JK or T flipflop driving a mos comes to mind.
> >> I think Wafer has in mind a discrete transistor solution.
> > Well, maybe he did, but again, in my view a good circuit is not one
> > has some unusual feature or some sort of "clever" approach. The
> > approach are circuits that are bog standard, easily understood by
> > inspection and meet spec. "Best" being defined as the ability to
> > reliable product with few returns, in a timely time to market
> > This is what we get paid to do, not to produce aesthetically
> > circuits that we like to impress people with.
> > I am a bit hard on this issue as I feel that so many have simply the
> > wrong view on what being an EE is all about. We get paid to make
> > *profit* for the companies that employ us, not to produce elegant
> > circuits. The contractual duty therefore is to maximise profit.
> I am so very glad the whole world does not take that approach to
> Using that methodology, you can only produce something that everyone
> else already knows how to produce.
Not at all. For example, I have designed a low power regulator with a
PSRR 10 times better what any of the competition at its power level. I a
chieved this by using 2 simple techniques probably about 25 years old,
but apparently no one else, in this particular, field was using,
preseumable becuse they did not know the basics. In fact I explicitly
rejected a newer, patented circuit that was suggested to me because the
patented circuit, whilst novel, had no net benefit. Newness in most
cases has zero practical value.
>Innovation would be stifled, and we
> would never get past the invention of the wheel. You may like to stay
> bogged down in standards, but some of us rather enjoy the art of
You have simply missed the point. *If* you are being *paid* to do
engineering and develop products, then your moral and contractual
obligation is to maximise the paying companies profits. If you want to
goof off and do you own thing, do it with your own time and money. In
addition, I have made no comment here on the type of work I personally
prefer to do.
>New technology is what drives us forward into the future.
And this means what exactly?
> Don't you want hydrogen fuel cells (or something even better) to
> batteries? Don't you want electric cars? Solar powered houses?
> Anti-gravity? Transporter technology? Superconductors at room
> temperature? Drip-proof bottles? Drool-proof babies? Dolly the cloned
None of this has anything to do with engineering. Secondly, volts and
amps have not changed since the existence of the universe. I can indeed
build a flying car with an existing screwdriver.
> These things take lots of experimentation and tons of money.
> is but a dream until much much later,
Not in an engineering company it isn't. You confuse engineering with
>but we have to try, for our only
> limits are the ones we put on ourselves.
Complete bullshit. You just haven't a clue how the world works have you.
SuperSpice, a very affordable Mixed-Mode
Windows Simulator with Schematic Capture,
Waveform Display, FFT's and Filter Design.