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Reply-To: "Kevin Aylward"
From: "Kevin Aylward"
References: <3DC2E327.email@example.com> <3DC3B8B8.firstname.lastname@example.org> <3DC3EFA5.email@example.com> <3DC517EB.firstname.lastname@example.org>
Subject: Re: zero-power toggle circuit; was, how to master electronics
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Date: Sun, 3 Nov 2002 16:13:29 -0000
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"Dan Charette" wrote in message
> Wow Kevin... I would think that this type of rebuttal/attack would be
> somewhat non-existant these days. Especially coming from someone
> whose country of origin was not more than a few decades ago attacked
> ruthlessly by a team of thugs who had engineers designing wonderful
> methods of irradicating large numbers of people at once in unique and
> intriguing ways. Now this sounds very much like that moral and
> contractual obligation to maximise the paying company's profit that
> you were talking about.
> Wafer has not missed the point.
I think he did.
I was quite clear in the conditions that I was considering from an
*objective* point of view. However, Wafer erroneously attributed such
objectiveness to a idea on what was a better way for the personal goals
of the individual.
>Nor have you. To be a good designer,
> one needs to consolidate the two philosophies. Yes, when you accept a
> position with a company you are at their call to push their machine in
> a way that benefits their growth and expansion. But, what would this
> world be like without the freedom of thought and curosity that is so
> ingrained in human nature anyway? Innovation and invention is an
> artform that is becoming extinct.
But none of this is relevant to being paid to do a job for a commercial
> I think its damned important to think about the moral inplications of
> things that you are designing for corporate machines. Because if you
> don't, what separates you from not being human then? You are simply a
> machine if you just go to work and color in the lines all the time.
The morals I was addressing in contractual and moral, was only the moral
that if you are being paid to do a job, you should do it. To do
otherwise is to be a thief. Secondly, I did not address in any way my
personal opinions in whether aspects such as "freedom of thought and
curiosity" were useful or not.
I agree that there are other personal considerations that may effect
whether or not you wish do a particular form of work. Indeed, one is
free take a job or decline it for whatever reason.
> However, being in a dream world all the time as well is equally
> I'm not trying to slam anyone here, but I think that we as a
> collective group of people who enjoy this field of study need to bond
> together a little more and adhere to some core beliefs if we are going
> to call ourselves engineers. People respect our judgement when we
> invent solutions. They look to us for answers. We owe it to the
> world to provide those answers in a very moralistic way and a way that
> allows for our community to prosper and flourish.
This can be a difficult issue. A companies *legal* duty is for the
benefit of its *shareholders*. Assuming what the company does is itself,
legal, it could be open to lawsuits if it wasted money, for example, on
general moral obligations for society if it did not gain any net benefit
from, e.g. better presence due to the advertising that goes with, e.g.
support for green issues.
SuperSpice, a very affordable Mixed-Mode
Windows Simulator with Schematic Capture,
Waveform Display, FFT's and Filter Design.
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