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From: David Siebert
Newsgroups: comp.arch.embedded,sci.electronics.design
Subject: Re: Open Source Consumer Products
Date: Tue, 19 Nov 2002 17:31:08 -0500
Organization: Posted via Supernews, http://www.supernews.com
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References: <3dda9c8c$0$10852$8fcfb86b@news.wanadoo.nl> <8f7ltusptd2m42r7d01qvv318vu0gh0of6@4ax.com> <3ddaa3b9$0$10849$8fcfb86b@news.wanadoo.nl>
> Yes, why not. It would mean that you're product is virtually future-proof
> (unless something really radically new came along).
>
> How about an Open Source PC? Or game console (someone tried that I think)?
I think the PC is pretty much open sourced as it is.
Not game consoles are another matter. I do not see any good way for that
to work out.
The Consoles are cheap to the consumer. Look at the PS2. That is a
really nice bit of kit for $200. How much can Sony make on it? Figure $5
just for shipping and $20 to the store. You have only $175 left for the
actual cost of hardware and profit. Not a lot of profit. Now add in the
games at $29.00 each now you start to see the money. What Sony does not
want is for a bunch of people to start making "Free" Games.
What I really want is open interfaces, file formats, and APIs. Let me
string together what I want.
What I would really like is a PC motherboard that brings out an I2C buss
to a header. I have seen hacks that you can do with DIMMS but why not a
small header on the motherboard. I have a neat little LCD/IR system that
I want to put into a PC. Could make a cute little product.
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