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Reply-To: "Geraldo S."
From: "Geraldo S."
References: <email@example.com> <%DxC9.22339$hK4.firstname.lastname@example.org>
Subject: Re: Open Source Consumer Products
Date: Wed, 20 Nov 2002 10:46:22 +0100
X-Newsreader: Microsoft Outlook Express 6.00.2800.1106
NNTP-Posting-Date: 20 Nov 2002 09:47:26 GMT
"Michael Painter" wrote in message
> "John Jardine" wrote in message
> > Geraldo S. wrote in message
> > news:email@example.com...
> > > What do you guys think, would it be wise for a company to produce
> > > Source' consumer products (i.e. the design files and source codes,
> > > firmware, drivers and application programs)?
> > Yes!.
> > It's a big risk to take but if the product is actually good then
> > third parties will make great efforts to support it. They make money,
> > make even more money. The product can evolve quickly and will remain in
> > demand for a long time.
> Open source and GPL means I don't even have to buy one from the company.
> But assume I pay you for the support on one of them, then distribute them
> freely and charge less than you do for support?
> I can always do this because you have the development costs and I don't.
> Since I'm paying you for the support I answer all the "did you turn it on"
> questions and ask you the hard ones.
> The more you honestly develop the product the less real support it will
> but the RYFM crowd will always be there.
> If you do a *really* good job under these conditions nobody will ever have
> to pay you anything and I'm still fielding the easy questions.
I haven't really thought out the business model in minute detail. I'm not
really sure if even though the product's designs and specs are open, the
designs shouldn't have a copyright on them. Otherwise another manufacturer
could always beat you in price because he doesn't have to cover the
development costs. The software should always be open or the product won't
have any extra flexibillity that will set it apart from 'conventional'
Mind you, I'm trying to start a discussion here. I don't pretend to have all
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