Reply-To: "Geraldo S."
From: "Geraldo S."
References: <firstname.lastname@example.org> <email@example.com> <firstname.lastname@example.org> <3DDAA93E.95E934AB@myrealbox.com> <email@example.com>
Subject: Re: Open Source Consumer Products
Date: Wed, 20 Nov 2002 12:15:20 +0100
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NNTP-Posting-Date: 20 Nov 2002 11:16:24 GMT
"Jonathan Kirwan" wrote in message
> On Wed, 20 Nov 2002 10:13:19 +0100, "Geraldo S."
> >"Robin KAY" wrote in message
> >> "Geraldo S." wrote:
> >> > Or game console (someone tried that I think)?
> >> The Indrema? The company went bust after producing only a single
> >That's the one. Their business model was all wrong, though. They were
> >using OSS (Open Source Software) and charging royalties to ISV's. That
> >going to work. To truly make a dent into the market, you need to have
> >royalties to entice ISV's to develop games for your platform in the first
> >place. As a manufacturer you should make money by selling the consoles
> >themselves. That isn't easy as most manufacturers are subsidizing the
> >of the consoles in the first place but to wriggle your way into the
> >you have to break with past practices or you'll stand no chance at all
> >against Sony, Nintendo and Microsoft.
> Isn't easy, isn't the half of it.
> If you imagine someone can wriggle their way into a market and
> try and make money on selling consoles where such deep pockets
> are already losing money or barely breaking even just so that
> they can create a larger market to make money on the game sales
> they control,...
> Well, I'd hope you aren't recommending this to a friend, anyway.
> The first think I think of, considering the idea of going into
> business, isn't, "Hmm... Let's go pick a fight with Sony,
> Nintendo, and Microsoft combined." Not unless I'm Mitsubishi,
You're pretty fatalistic about these things, aren't you? ;)))
I think one could make money if one choose the product carefully, though.
Game consoles may not be a good idea but there are plenty of other consumer
electronics out there.