From: Jonathan Kirwan
Subject: Re: Open Source Consumer Products
References: <email@example.com> <firstname.lastname@example.org> <email@example.com> <3DDAA93E.95E934AB@myrealbox.com> <firstname.lastname@example.org> <email@example.com>
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NNTP-Posting-Date: Wed, 20 Nov 2002 16:38:16 GMT
Organization: AT&T Broadband
Date: Wed, 20 Nov 2002 16:38:16 GMT
On Wed, 20 Nov 2002 12:15:20 +0100, "Geraldo S."
>"Jonathan Kirwan" wrote in message
>> On Wed, 20 Nov 2002 10:13:19 +0100, "Geraldo S."
>> >As a manufacturer you should make money by selling the consoles
>> >themselves. That isn't easy as most manufacturers are subsidizing the
>> >cost of the consoles in the first place but to wriggle your way into the
>> >market you have to break with past practices or you'll stand no chance at all
>> >against Sony, Nintendo and Microsoft.
>> Isn't easy, isn't the half of it.
>> If you imagine someone can wriggle their way into a market and
>> try and make money on selling consoles where such deep pockets
>> are already losing money or barely breaking even just so that
>> they can create a larger market to make money on the game sales
>> they control,...
>> Well, I'd hope you aren't recommending this to a friend, anyway.
>> The first think I think of, considering the idea of going into
>> business, isn't, "Hmm... Let's go pick a fight with Sony,
>> Nintendo, and Microsoft combined." Not unless I'm Mitsubishi,
>You're pretty fatalistic about these things, aren't you? ;)))
hehe. I just think it's better to not wear a "please squash me"
sign on your back when walking around rabid "me squash 'em all"
>I think one could make money if one choose the product carefully, though.
Yeah, like most anything but game consoles.
>Game consoles may not be a good idea but there are plenty of other consumer
>electronics out there.
Hehe. Now you are talking.