From: "Frank Bemelman"
References: <email@example.com> <firstname.lastname@example.org>
Subject: Re: Roulette Wheel Project
Date: Sat, 28 Dec 2002 00:15:44 +0100
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Organization: EuroNet Internet
NNTP-Posting-Date: 27 Dec 2002 23:18:47 GMT
"Winfield Hill" schreef in bericht
> "Frank wrote...
> > I added a speaker for realistic soundeffects ;) If there are some
> > spare outputs, we can even make a simple DA converter, with a few
> > resistors, to improve the sound quality. Adding a lowpass filter
> > would be a good idea too, to get rid of some of the switching noise.
> Hey, Frank, I like it! Shouldn't there also be an indicator when
> bets can no longer be placed? (I've never played roulette, so don't
> know the rules.)
Well, that is certainly easier than making it say 'faites vos jeux'
and 'rien ne va plus' ;)
A cheat button would be nice as well. When the cheat input (remote
controlled) is active, the next turn will stop at the 2 previously
numbers added together (minus 37 if >= 37)
Also, the rotation of the 'wheel' for each game should alternate
between CW and CCW.
And funny patterns when the game is idle for more than 2 minutes.
Actually, this could become a nice DIY kit. A nice 'pinball-art'
design on a transparent sheet, small incandescent lamps underneath,
pcb & all the parts, 9V battery, all for $30, who can resist that?
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