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References: <3E14E010.A169E5A0@earthlink.net> <81yR9.504$Se1.firstname.lastname@example.org>
Subject: Re: Music - Do numbers matter?
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Date: Thu, 09 Jan 2003 20:15:05 GMT
NNTP-Posting-Date: Thu, 09 Jan 2003 12:15:05 PST
Organization: EarthLink Inc. -- http://www.EarthLink.net
It depends on WHICH numbers you're referring to. I've spent MEGA BUCKS on
equipment over the years. Some was good, some was NOT so good . . .
NUMBERS are a good indicator, but it's the programming, source material and
your personal tastes that are the bottom line. I've listened to equipment
with great specs, but were uncomfortable to listen to. Keep in mind that
SPECS are applied to REFERENCE guidelines for purpose of comparison. When it
comes to DATA recording; that's when NUMBERS play a MAJOR role. Processing
MORE data in the LEAST amount of time is crucial to ACCURACY. But, you have
to realize that as humans, our hearing range is limited. So, WHY pay for
specs that mean NOTHING pertaining to the application you're using.
"Kevin Aylward" wrote in message
> Robert Baer wrote:
> > James Llort wrote:
> >> Hi,
> >> I'm after a new sound system for my studio. I have very sensitive
> >> ears so sound quality is of the upmost importance. I mostly enjoy
> >> classical mustic, and I can hear the nasty 'stepping' on CD players
> >> as the wonderful sound is horribly broken up into chunks with the
> >> digital scheme. I'm guessing this is because my old system uses a
> >> duel "1 bit" ADC. This brings me to my first question: How many bits
> >> can a human ear detect? I would have thought an 8 bit sound card
> >> from my old 286 would offer better sound quality, but it is rather
> >> nasty I'm afraid. My 32 bit sound card isn't much chop either - I
> >> want a sound card to hook up to my new system to listen to my MP3's.
> >> I have looked but been unable to locate 128 bit soundcards - I guess
> >> companies like Creative only care out the 'leaded ear majority'.
> >> Does anyone know of an excellant sound card without digital
> >> stepping? I'd prefer an optical output of some sort to prevent
> >> phasing errors.
> >> Now, to the meat of my question: What is the best sound system money
> >> can buy(for under 5 grand)? I need your advice. This is for a small
> >> room, roughly 15 by 15 feet. My problem is that I am 'super-size' and
> >> find it very difficult to leave my house. No flames please, it's
> >> genetic. But I degress...
> >> Thanks to the internet, I have collected much technical information
> >> from a varity of sound systems. Do all these numbers mean anything to
> >> the ear, or is it all meaningless. Would I be better off with 40 WRMS
> >> or 500WPMPO (whatever that means). I have been looking at quality
> >> brands like Sony , Phillips and AudioPro. My problem is that because
> >> of my weight I cannot listen to the systems in question - I'll have
> >> to buy based only on audiophile magizine reviews and numbers. Which
> >> one should I trust more? The "golden ears" who have listened to the
> >> music, or the numbers?
> >> This is not meant as a troll, I am genuinly interested.
> >> Thankyou,
> >> --
> >> Dr James Llort,
> >> Department of Music
> >> Purdue University
> >> 1061 Freehafer Hall (FREH)
> >> West Lafayette, IN 47907-1061
> > The human ear can detect phase variations to at least 100Khz.
> No it cant. This has already been thrashed out. The ear dose *not*
> respond to static phase shifts at all. The ear is essentially a Fourier
> analyser. This is not debatable.
> The way the ear can detect the *effects* of phase changes is by:
> 1 Having at least two sources with different phases. This causes
> frequency response variations.
> 2 Modulating the phase in time. This gives a frequency spectrum
> > And for waveforms to be accurately rendered from a digitized source,
> > one needs sampling at least 10X of the top end, to have a reasonable
> > approximation of the transients and high frequency components.
> > This means 1Mhz minimum sampling, which *NO* commercial outfit would
> > even !think! of doing.
> You have no idea what your talking about.
> Kevin Aylward
> SuperSpice, a very affordable Mixed-Mode
> Windows Simulator with Schematic Capture,
> Waveform Display, FFT's and Filter Design.
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